Why Attend Science Fiction
Conventions?
In the three years
since we have become active in the science fiction community, we have
come to discover the many advantages of science fiction conventions,
known among the crowd simply as cons. We have attended several in
the immediate area of our home in Virginia, and there are at least
two more in this state alone that we look forward to visiting.
Within driving range in North Carolina, Maryland, West Virginia and
the District of Columbia, there are several more, and Jim will be
present out of state for the first time later this year at the
Creatures, Crime, and Creativity
meeting in Columbia, Maryland. This does not even begin to mention
some of the even larger cons, such as San Diego's famous Comicon or
the many overseas cons that have proliferated over the years.
Participating in any con involves some time and expense, which often
runs to three days and several hundred dollars unless the venue is
within commuting distance. However, we have found that the
experience is invaluable in a variety of ways and no aspiring author
or fan should miss the opportunity. Here are a few of the specific
reasons to attend a con.
First
of all is education in the sci fi profession, particularly for indie
authors like ourselves, who do not have large publishing houses to
coordinate the plethora of activities involved in bringing out a
book. While there are resources, in print and otherwise, that offer
guidance not only in writing a text, but in the subsequent stages of
editing, formatting, publishing, marketing, and publicizing, there is
no substitute for plunging yourself into an environment where
hundreds of authors and fans are brimming with first-hand information
that is more up-to-date than almost anything in print. Furthermore,
at con panels, one can ask questions and get an immediate and frank
response, along with personal reactions to all sorts of situations
that can bewilder any neophyte. We gathered precious tips on how to
negotiate the myriad complexities of self-publishing, after having
spent a couple of years delving into the maze of agents and large or
small publishers with only modest results. The publishing industry
is in such a state of flux that timely information is absolutely
necessary in order to avoid missteps. Once one can follow trails
laid out by more experienced hands, the self-publishing road is not
at all as difficult as it may seem at first glance. From working
with Kindle Direct and CreateSpace, to finding a good cover artist
and copyrighting, cons can provide links to virtually any question
one may run into.
In
addition, cons give very palpable examples in marketing and
publicity. At most cons, there are authors who are engaged in
readings or signings – these are perfect examples to follow in the
distribution of one's own books. You can develop strategies that
will work for getting your own books to the public. In fact, there
are so many different types of examples, that you can pick strategies
that seem appropriate for the particular type of book that interests
you. You can compare, mix and match dozens of approaches to find one
that best suits your own goals and capabilities as a writer. We have
always been amazed at the openness and generosity of accomplished sci
fi authors who are willing to welcome new voices into the fold and to
share their pitfalls and triumphs with newcomers. This is priceless
for us, because like most authors, our first love is writing itself,
and the skills and methods involved in sharing a book with the public
demand a completely new orientation that can be daunting to the
normally introspective bookworm. Just grasping the fact that
presenting anything from a stand-alone novel to a whole sci fi series
requires a long-term investment of thinking and effort, rather than
an overnight business success, is a crucial step in reaping the
rewards of interaction at a con.
At
a convention, a writer soon realizes the wide scope of the sci fi
community, since the span of
subgenres,
as well as associated genres like urban fantasy, steampunk, comic
horror, etc., is present everywhere. Ideas abound in often
overwhelming profusion. One soon sees that the novel aspects that
originally seemed so isolated and incomparable are part of a universe
of speculation reaching out in every direction through time and
space. Needless to say, you walk away from a con with a million new
notions about character, plot, timing, dialogue, research, and every
other facet of the construction of a story. One the one hand, it's
humbling to take into account how much everyone else is already doing
or has done, but on the other, the perspectives for new creation open
up so much new territory that you are dying to get back and start
putting new things on the page. Space is mighty big, but there you
are in the middle of it, zooming along with the other pilots. You
perceive just how good writing can be and you yearn to make yours
better and better. This educational process is probably just as
important for other types of fiction, from romance to detective, yet
it's all the more vital in sci fi, where the liberation of the
imagination is sine qua non.
Finally the time comes when you step from the status of privileged
spectator and learner to that of panel participant, for there is
always a passing of the baton and one needs to be ready when the time
comes to assume a role of peer among peers.
Of
course, cons also offer pure pleasure. Though we are not adept at
the complex art of cosplaying, we have come to appreciate and enjoy
the elaborate masquerades and costume contests that are part of just
about every con. To see the rooms and halls filled with elves,
gremlins, aliens, heroes, robots, and monsters is every bit as
exciting as carnival. It creates a visual medium where the concrete
normality of banal life can be turned upside-down, privileging the
new and unexpected. There are also frequently screenings of
experimental films, show-casings of cutting-edge music and dance, and
exhibitions of art closely related to sci fi and fantasy. Each con
has, as a natural economic feature, vendors of every imaginable type
of object, clothing, book or cd, jewelry, or geegaw. Other cons will
have booths to attract people to their upcoming events in own locations,
often with their own particular topic or featured star. Finally,
there is the gaming. Whether it be board games, arcades, RPGs, or
any other ludic form, it is bound to be available in some form at a
con. Where else can you gather at the drop of a hat a half-dozen
friends fascinated with the same game experience and willing to pass
several hours in delightful concentration as they work out the
mysteries of an old favorite or a new game that has not even been
released yet to the general public?
As
you can understand, cons offer a total experience. For those of us
who have grown tired of waiting in lines for the standard kinds of
programmed amusements or bored with poring over the details of a
publishing plan, the con provides a breath of fresh air and a tonic
to restore our creative juices, free of the pre-packaged brands that
litter our daily lives. Try it, join in, become part of the
celebration, lift yourself in spirit and skill. Come to the con.
I so much enjoyed meeting you at RavenCon. I would love to talk with your writing/book group anytime. Or to your students.
ReplyDeleteI think the sci fi community is the nicest! So open minded and fun.