Tuesday, May 9, 2017




Why Attend Science Fiction Conventions?


In the three years since we have become active in the science fiction community, we have come to discover the many advantages of science fiction conventions, known among the crowd simply as cons. We have attended several in the immediate area of our home in Virginia, and there are at least two more in this state alone that we look forward to visiting. Within driving range in North Carolina, Maryland, West Virginia and the District of Columbia, there are several more, and Jim will be present out of state for the first time later this year at the Creatures, Crime, and Creativity meeting in Columbia, Maryland. This does not even begin to mention some of the even larger cons, such as San Diego's famous Comicon or the many overseas cons that have proliferated over the years. Participating in any con involves some time and expense, which often runs to three days and several hundred dollars unless the venue is within commuting distance. However, we have found that the experience is invaluable in a variety of ways and no aspiring author or fan should miss the opportunity. Here are a few of the specific reasons to attend a con.

First of all is education in the sci fi profession, particularly for indie authors like ourselves, who do not have large publishing houses to coordinate the plethora of activities involved in bringing out a book. While there are resources, in print and otherwise, that offer guidance not only in writing a text, but in the subsequent stages of editing, formatting, publishing, marketing, and publicizing, there is no substitute for plunging yourself into an environment where hundreds of authors and fans are brimming with first-hand information that is more up-to-date than almost anything in print. Furthermore, at con panels, one can ask questions and get an immediate and frank response, along with personal reactions to all sorts of situations that can bewilder any neophyte. We gathered precious tips on how to negotiate the myriad complexities of self-publishing, after having spent a couple of years delving into the maze of agents and large or small publishers with only modest results. The publishing industry is in such a state of flux that timely information is absolutely necessary in order to avoid missteps. Once one can follow trails laid out by more experienced hands, the self-publishing road is not at all as difficult as it may seem at first glance. From working with Kindle Direct and CreateSpace, to finding a good cover artist and copyrighting, cons can provide links to virtually any question one may run into.

In addition, cons give very palpable examples in marketing and publicity. At most cons, there are authors who are engaged in readings or signings – these are perfect examples to follow in the distribution of one's own books. You can develop strategies that will work for getting your own books to the public. In fact, there are so many different types of examples, that you can pick strategies that seem appropriate for the particular type of book that interests you. You can compare, mix and match dozens of approaches to find one that best suits your own goals and capabilities as a writer. We have always been amazed at the openness and generosity of accomplished sci fi authors who are willing to welcome new voices into the fold and to share their pitfalls and triumphs with newcomers. This is priceless for us, because like most authors, our first love is writing itself, and the skills and methods involved in sharing a book with the public demand a completely new orientation that can be daunting to the normally introspective bookworm. Just grasping the fact that presenting anything from a stand-alone novel to a whole sci fi series requires a long-term investment of thinking and effort, rather than an overnight business success, is a crucial step in reaping the rewards of interaction at a con.

At a convention, a writer soon realizes the wide scope of the sci fi community, since the span of
subgenres, as well as associated genres like urban fantasy, steampunk, comic horror, etc., is present everywhere. Ideas abound in often overwhelming profusion. One soon sees that the novel aspects that originally seemed so isolated and incomparable are part of a universe of speculation reaching out in every direction through time and space. Needless to say, you walk away from a con with a million new notions about character, plot, timing, dialogue, research, and every other facet of the construction of a story. One the one hand, it's humbling to take into account how much everyone else is already doing or has done, but on the other, the perspectives for new creation open up so much new territory that you are dying to get back and start putting new things on the page. Space is mighty big, but there you are in the middle of it, zooming along with the other pilots. You perceive just how good writing can be and you yearn to make yours better and better. This educational process is probably just as important for other types of fiction, from romance to detective, yet it's all the more vital in sci fi, where the liberation of the imagination is sine qua non. Finally the time comes when you step from the status of privileged spectator and learner to that of panel participant, for there is always a passing of the baton and one needs to be ready when the time comes to assume a role of peer among peers.

Of course, cons also offer pure pleasure. Though we are not adept at the complex art of cosplaying, we have come to appreciate and enjoy the elaborate masquerades and costume contests that are part of just about every con. To see the rooms and halls filled with elves, gremlins, aliens, heroes, robots, and monsters is every bit as exciting as carnival. It creates a visual medium where the concrete normality of banal life can be turned upside-down, privileging the new and unexpected. There are also frequently screenings of experimental films, show-casings of cutting-edge music and dance, and exhibitions of art closely related to sci fi and fantasy. Each con has, as a natural economic feature, vendors of every imaginable type of object, clothing, book or cd, jewelry, or geegaw. Other cons will have booths to attract people to their upcoming events in own locations, often with their own particular topic or featured star. Finally, there is the gaming. Whether it be board games, arcades, RPGs, or any other ludic form, it is bound to be available in some form at a con. Where else can you gather at the drop of a hat a half-dozen friends fascinated with the same game experience and willing to pass several hours in delightful concentration as they work out the mysteries of an old favorite or a new game that has not even been released yet to the general public?

As you can understand, cons offer a total experience. For those of us who have grown tired of waiting in lines for the standard kinds of programmed amusements or bored with poring over the details of a publishing plan, the con provides a breath of fresh air and a tonic to restore our creative juices, free of the pre-packaged brands that litter our daily lives. Try it, join in, become part of the celebration, lift yourself in spirit and skill. Come to the con.

1 comment:

  1. I so much enjoyed meeting you at RavenCon. I would love to talk with your writing/book group anytime. Or to your students.

    I think the sci fi community is the nicest! So open minded and fun.

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